Difference between revisions of "Blender"

From cod3v
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==== Wood ====
==== Wood ====
''ColorRamp'' (brown, orange--brown), NoiseTexture (Roughness: 0.75, Detail: 4, Distortion: 0.7), Ctrl - T (if Node Wrangler Add On is enabled) pops ''Mapping'' (Scale X, Y or Z: 7) and ''Texture Coordinate'' (Object -> Vector).
Bump (to Principled BSDF/ Normal). NoiseTexture to Bump/ Height (Strength: 0.01).


== References ==
== References ==

Revision as of 10:20, 25 March 2021

Introduction

Some introductory material to Blender 3D.


Theory

Animate Paths

The animation of paths is easy with AnimAll plugin. Enable it at Preferences.

Shader Editor

Rusty metal

Add Bump (Strength: 0.5), ColorRamp (to Bump/Height), NoiseTexture (Scale: 1.5, Detail: 16), Mapping and Texture Coordinate.

Also a second Bump (to Bump/Normal), NoiceTexture (Scale: 50, Detail: 16) and NoiceTexture (Scale: 20, Detail: 16).

Wood

ColorRamp (brown, orange--brown), NoiseTexture (Roughness: 0.75, Detail: 4, Distortion: 0.7), Ctrl - T (if Node Wrangler Add On is enabled) pops Mapping (Scale X, Y or Z: 7) and Texture Coordinate (Object -> Vector).

Bump (to Principled BSDF/ Normal). NoiseTexture to Bump/ Height (Strength: 0.01).