Blender

From cod3v
Revision as of 10:20, 25 March 2021 by Mol (talk | contribs) (→‎Wood)

Introduction

Some introductory material to Blender 3D.


Theory

Animate Paths

The animation of paths is easy with AnimAll plugin. Enable it at Preferences.

Shader Editor

Rusty metal

Add Bump (Strength: 0.5), ColorRamp (to Bump/Height), NoiseTexture (Scale: 1.5, Detail: 16), Mapping and Texture Coordinate.

Also a second Bump (to Bump/Normal), NoiceTexture (Scale: 50, Detail: 16) and NoiceTexture (Scale: 20, Detail: 16).

Wood

ColorRamp (brown, orange--brown), NoiseTexture (Roughness: 0.75, Detail: 4, Distortion: 0.7), Ctrl - T (if Node Wrangler Add On is enabled) pops Mapping (Scale X, Y or Z: 7) and Texture Coordinate (Object -> Vector).

Bump (to Principled BSDF/ Normal). NoiseTexture to Bump/ Height (Strength: 0.01).